Splinter Cell Conviction keeps to expectations
Tanner Jones, Sports Co-Editor
April 26, 2010
Filed under A&E, Game Reviews
The newest installment of the Tom Clancy’s video game franchise was recently released. The next story in the Splinter Cell series carries on through the game, Splinter Cell Conviction.
The story picks up with a friend, one of his only friends, Victor Coste being interrogated. He then starts telling the story about Sam Fisher and the game begins. Sam lost his daughter in a car wreck and disapperead until he is contacted by a former colleague, Anna Grimsdottir, called Grim. Grim gives Sam information that leads to the truth about his daughter, which instantly pulls him back. The only thing Sam really cares about is finding out about his daughter, but Grim uses this to get him to help.
Grim had been undercover as a mole inside the group Third Echelon, which is planning an attack on the president. Grim then reveals a deep secret that sets Sam off in a rage of fury. While he works to find the truth, he also begins to help his country because he is the only one that can.
The game is played through a third-person view and the controls take some getting used to, especially if the player used to playing games such as Modern Warfare 2. Players will find themselves pressing all the wrong buttons and especially wasting gadgets trying to use the X button to reload. Althought at first it will seem annoying, it turns out to be very helpfull and easy to use after spending time on it.
The game is designed to make the player use stealth, instead of head-on contact. The are no really big battles, but Sam can only take so much damage before dying, unlike most games where a lot of damage can be taken without dying. The game provides many possibilites for the player to sneak behind enemies, drop from above or slowly take them out one by one until they are eventually all gone.
The most unique feature of the game is the “Last Known Position” ability. When spotted by enemines, the player can run and then disappear. A transparent image will then show up where enemies last saw the player, and they will focus mostly on that postion. That gives the player a chance to sneak behind enemies or set a deadly trap.
Splinter Cell Conviction has a co-op ability with five game types. There is a seperate campaign designed for two players to play. Another game tpye is hunter, where the players focus mainly on taking out enemies. There also is last stand, infiltration and face-off. Last stand and hunter are also aviable to be played in single player mode. Points to unlock weapon attachments are earned by challanges already set that the player needs to accomplish in order to earn.
Splinter Cell Conviction has very good graphics, a well set out story and intense interrogations. Any player who enjoys a good game should atleast rent this game once to play the campaign. Altough, players who like big battles and have little patience will soon find themselves sick and tired of this game.


